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Sidefx houdini fx 16.0.557
Sidefx houdini fx 16.0.557












sidefx houdini fx 16.0.557

Game artists can leverage an improved texture baking workflow.Īrchitecture for single-tiered shader creation in VOPs (no SHOPs required) Mantra has been enhanced with improved BSDFs for creating Sub-Surface Scattering, Dielectrics, Absorption and more. SideFX Houdini 16 includes a new shader building workflow that allows for layer mixing and quick access to procedural texturing tools. Look Development – Streamlined Shader Building Workflow – Native collision support for Houdini’s physical sim environment (DOPs) – Very fast: hardware accelerated via OpenCL – Dedicated Mantra procedural for rendering – High-quality visualization in the viewport – Game-friendly terrain material and specialized shader for VFX use – Support for GeoTIFF and several Lidar formats – Ability to paint and override any attribute – Ability to mask areas of interest with freeform curves and texture maps – Seamless optional leveraging of Houdini’s compositing network (COPs) – Straightforward workflow, similar to image compositing but in 3D – Full and immediate access to Houdini’s modeling arsenal – Brand new architecture for procedural terrain generation














Sidefx houdini fx 16.0.557